Posts Tagged ‘video game’

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Operation Flashpoint: Dragon Rising / Augmented Reality Print Ad

Posted on 3 November, 2009 at 7:48pm with 2 comments

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I had a chance to deliver ad design for Operation Flashpoint: Dragon Rising. My work included background and copy graphics which were used in augmented reality ad campaign at contests.gamesradar.com/airstrike/.


Duke Nukem Is Back / Website Design

Posted on 27 March, 2009 at 2:51am with 3 comments

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I have just finished graphic designs for Duke is Back website which was recently launched. My role was to deliver graphics (attached above) based on main image with Duke and some aliens. All scene in header and content was designed using photo manipulation and matte painting skills. Online version has some animations included so it’s worth of checking in.


I remember when Duke Nukem 3D arrived in ‘96 – it was so opposite to Quake and lot of fans were fighting (in words :) which game is better and why. I used to play both. Anyway it’s a good time to recall all these memories like theme song or gameplay… By the way, where is my pistol?

About Duke, for sure: “Super confident and overly aggressive by nature, aliens fear him, and women fawn on him. Duke Nukem is the ultimate bad ass! When the Earth Defense Force faces its toughest challenges, they only call on one man to get the job done right the first time! When all else fails, Duke doesn’t!


Ride to Hell Illustration

Posted on 18 March, 2009 at 12:55am with 6 comments

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Recently I had a chance to make this illustration for Deep Silver, which is developing and publishing Ride To Hell. It’s a video game set in 1960’s, player become a Vietnam soldier returning back to home and simply cannot find his place in the world again. But it’s not so easy for man who was far away for few years so he join biker gang… Open world, nonlinear format, lot of missions and more.


Inspiration: God of War III

Posted on 16 December, 2008 at 3:04pm with no comments

Kratos is coming! One of my fav PS2 games is going to be continued. I could post that as Inspiration but this is just about pure joy. FUN is more than inspiring, right? :)

HD version here.


Inspiration: (Become) The Witcher: Rise of the White Wolf

Posted on 4 December, 2008 at 12:06am with 1 comment »

Magicians at Platige Image have made this brilliant trailer for upcoming The Witcher: Rise of the White Wolf video game. It’s special extended version for PS3 and X360 consoles made by Cd Projekt RED. From Poland, of course ;) .

The best PC RPG in years… remade into the ultimate console RPG. Find out why The Witcher has sold more than a million copies and won more than 100 awards. The Witcher: Rise of the White Wolf is built from the ground up using the PC game’s acclaimed story to deliver console gamers a truly unique and extraordinary role-playing game.

Become the legendary monster slayer Geralt of Rivia, the White Wolf, in an unrivalled RPG experience where the choices you make shape the world around you like never before. Set in the world created by visionary fantasy author Andrzej Sapkowski, The Witcher: Rise of the White Wolf sets a new standard for mature role-playing games with a gripping non-linear story and a visceral real-time combat system that showcases Geralt’s sword-fighting mastery.

Video source: Platige.
Quote from: become.thewitcher.com


Inspiration: Max Payne – The Beginning (Graphic Novel)

Posted on 25 November, 2008 at 9:05am with no comments

I want to recommend you this small site (as well as movie), which connects film with game in such a brilliant way. First check out Max Payne – The Beginning (Graphic Novel) and then go to Max Payne website – the game was released in 2001 and sequel, The Fall of Max Payne, in 2003. Gallery division has some graphic novels from Max Payne 2 — for me it’s inspiring and a great lesson to learn from.


Inspiration: Fallout 3, A post nuclear role playing game

Posted on 5 November, 2008 at 7:02pm with 1 comment »

It was a while to get this game on my hands, but 31st of October (2008) was the day when I start playing Fallout 3 and didn’t stop till now. If I am not sitting in front of my comp exploring wastelands, I’m reading and thinking about current/next quest at least. It’s impressive!

I’ve decided to give a short introduction to everybody who are not familiar with this game and may never heard of, just because they don’t play. As I figured out lot of designers just don’t like or don’t have time… Well, for this game you will keep some extra hours and treat it like another project :) . But I want to say it’s really worth of your attention – no matter what you think about all video games world.

Fallout 3 takes place in a post nuclear United States, in the Washintion DC area. The year in the game is 2277 and you start off the game as a young boy that lives in Vault 101, a fallout shelter. The game begins at birth and flash forwards using minor mini-missions, where you establish your character and skills selecting the traits you feel will be the most important for your style of gameplay. *quote source

First of all you should Prepare for the Future and official Fallout website. Go and visit both sites.

One of many things I like in this game is it’s mood – a post nuclear, sometimes humorous and scary, always dirty, seasoned with perfect ‘30 music and ‘50 aesthetics. Graphics engine is great even if you are not running newest PC (didn’t compare with console versions).

Next take a look at some screenshots at my favourite site Gamespot or just launch video review, also available at Gametrailers. For more inspirations go and check out this nice Evolution of a Franchise video prepared by IGN – a good way to compare F3 with previous versions from 1997 and 1998.