
I love stylish designs and fashion influence into graphic design overall. That’s why Martini Blu Party is so fabulous for me. Everything there is perfect - light, retouch, colors and brilliant idea which connects all this in simply way. I am not saying it takes a while to make it done, just I love minimal and glamour all together.
Also I see some space for extra effects… ;-). However designs like that gives me inspiration and forces me to think a while. As you may see most of my artworks are detailed, very comprehensive in small pieces added with care and attention. I think this varies my work but Martini gives me another reason to consider some other directions, opens new doors of creative thinking. That’s why I love being inspired!
While it’s filed under inspiration, you should go and check out advertising agency Armando Testa, Turin, Italy as well as photographer Emilio Tini. Other credits: Executive Creative Director: Michele Mariani; Art Directors: Luca Cortesini, Laura Sironi; Copywriters: Daniele Bona, Dario Digeronimo.
More images at Ad’s of the World.


I want to recommend you this small site (as well as movie), which connects film with game in such a brilliant way. First check out Max Payne - The Beginning (Graphic Novel) and then go to Max Payne website - the game was released in 2001 and sequel, The Fall of Max Payne, in 2003. Gallery division has some graphic novels from Max Payne 2 — for me it’s inspiring and a great lesson to learn from.

This one is a shameless self promotion, so forgive me that :). I’ve just found a brilliant post at Six Revisions called 30 Beautiful Examples of Grunge in Web Design with Cogitatur’s site spotted on top of all. I am very glad that guys appreciated grunge designs in the age of web 2-point-0 which are available all over the internet. It’s also hard to compare this two styles - clear, glossy effects excludes dirty/grunge graphics however this is a good moment to think about (not) following trends.
I’m honoured to find my web design on top of this post as well as on main page, and this post is a great award for Cogitatur’s site. Thanks once again!

A must see portfolio of Greg White.
Found via Reform & Revolution.

That’s pure truth - I’ve just updated my web page with new and never published artworks.

Inspired-Inspirers is a place for people who inspire the world to show us who inspires them - this idea is simple and brilliant, especial if you compare it to other graphic/design related websites. Issue 2, which was just released, feature great guys such as Matt W. Moore, Justin Maller and Peter Jaworowski. I am very proud of being one of them!
“Stay sharp. Stay Inspired.”
Thanks Diego and all the best!

Online showcase of Benedict Campbell - the photographer, digital artist, film maker and designer - is such great inspiration, I just could not stay for a (long) while, bookmark and save some pics. I bet you will do the same, but please don’t miss any of these divisions because each has various brilliant images!



It was a while to get this game on my hands, but 31st of October (2008) was the day when I start playing Fallout 3 and didn’t stop till now. If I am not sitting in front of my comp exploring wastelands, I’m reading and thinking about current/next quest at least. It’s impressive!
I’ve decided to give a short introduction to everybody who are not familiar with this game and may never heard of, just because they don’t play. As I figured out lot of designers just don’t like or don’t have time… Well, for this game you will keep some extra hours and treat it like another project :). But I want to say it’s really worth of your attention - no matter what you think about all video games world.
Fallout 3 takes place in a post nuclear United States, in the Washintion DC area. The year in the game is 2277 and you start off the game as a young boy that lives in Vault 101, a fallout shelter. The game begins at birth and flash forwards using minor mini-missions, where you establish your character and skills selecting the traits you feel will be the most important for your style of gameplay. *quote source
First of all you should Prepare for the Future and official Fallout website. Go and visit both sites.
One of many things I like in this game is it’s mood - a post nuclear, sometimes humorous and scary, always dirty, seasoned with perfect ‘30 music and ‘50 aesthetics. Graphics engine is great even if you are not running newest PC (didn’t compare with console versions).
Next take a look at some screenshots at my favourite site Gamespot or just launch video review, also available at Gametrailers. For more inspirations go and check out this nice Evolution of a Franchise video prepared by IGN - a good way to compare F3 with previous versions from 1997 and 1998.